Sign up & imagine yourself developing the impossible.
On July 21, 2016, around 2:00 am, I did it!!! I created a 3D Game Engine.
It took three years, about 1,095 days, approximately 15,330 hours of work. And against all the odds, I did it. I developed what many considered impossible.
But all the thousands of hours I spent debugging and learning would mean nothing if I didn't share it with YOU. That is why I keep writing & sharing; with the hope that through these articles you get closer to developing the impossible.