OpenGL ES

Working with Texture Sampling Parameters

Working with Texture Sampling Parameters

Find out how OpenGL deals with texture coordinates which fall out of range and how it deals with texels that do not have a 1 to 1 correspondence with pixels.

A brief talk about OpenGL Textures

A brief talk about OpenGL Textures

Understanding how textures work in OpenGL can be confusing. Especially for someone new to OpenGL. I Hope that this brief introduction to OpenGL textures can help you.

What is the purpose of a Vertex Attribute in OpenGL?

What is the purpose of a Vertex Attribute in OpenGL?

Do you know the purpose of a Vertex Attribute in your OpenGL program? Learn why they are so important and how they are used within shaders.

Three things to know before you port your game to OpenGL ES 3.0

Three things to know before you port your game to OpenGL ES 3.0

Interested in porting your game to use OpenGL ES 3.0? Learn three concepts to keep in mind as you port your application to use OpenGL ES 3.0

How to Render Text using OpenGL ES

How to Render Text using OpenGL ES

Rendering text in OpenGL is not as intuitive as you may think. There are some tricks which you have to apply. Learn how to render Text in mobile devices using OpenGL ES.