Implemented a simple wall collision (Devlog #5)

In this video, I share how I implement a simple wall collision with the player and how I model it in Blender 3D.

 
 

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Added Gates with Animations (Devlog #4)

In this video, I share the changes that I've made to the game I'm developing with my game engine "Untold Engine". I added a gate with animations and wall collisions.

 
 

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A new Sci-Fi look for the game (Devlog #3)

In this video, I share with you how the new look of the game. It has the Sci-Fi look that I was going for.

 
 

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Added a Sci-Fi Map (Devlog #2)

In this video, I share the new map that I will be using for the game. I decided to go for a Sci-Fi look/feel for the game.

 
 

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A Non-Technical skill that helps with Game Engine Dev

In this video, I explain why it is important to learn 3D modeling techniques and tools and how it can help you develop a 3D game engine.

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