Make your game engine API simple to remember

The purpose of a game engine is to make games easy to develop. If your game engine API is too hard to use or too confusing, game developers will not use it. In this video, I share a simple technique to make your game engine API easy to use.

 
 

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How to develop your game engine faster?

I said it before, making a game engine takes a long time. But with the right tools, you can develop your engine a lot sooner. In this video, I share how using a technique called "Shader Hot Reloading" can increase your productivity and help you develop your game engine faster.

 
 

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How to implement the Rendering System?

I know you are eager to start your game engine development, but before you do, I want to share with you how I developed the Rendering Engine in my Game Engine. The design I use may give you ideas on how to implement your engine.

 
 

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New to Game Engine Development? Implement this first!

In this video, I’m going to share some dos and don’ts that you should keep in mind as you kickstart the development of your game engine.

 
 

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Metal API Tutorial- Making a Navigation HUD

In this Metal API Tutorial, I'm going to teach you how to easily create a Navigation Hud Effect using the metal API shaders.

 
 

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