Is it a waste of time to develop a game engine?

In this live stream, I share everything I've gained from developing a game engine.

 
 

For your convenience, here are the main points:

Timestamp:

  • 0:00 Intro
  • 2:20 I have become a better engineer
  • 4:20 I learned the value of perseverance
  • 6:00 I learned that my worst enemy is my own mind
  • 7:11 I was able to increase my social presence
  • 8:17 I was able to create create a community
  • 9:55 I have found inner peace.

Do not make these mistakes | Game engine Development

Hey guys, I'm going to be sharing eight mistakes you should avoid during the development of your game engine.

 
 
  • 0:00 Intro
  • 1:28 Do not work in isolation
  • 4:38 Do not try to make the perfect game engine
  • 7:53 Do not over-complicate your game engine architecture
  • 10:24 Do not code in front of your computer
  • 13:05 Do not compare your game engine to others
  • 15:38 Avoid adding fluff to your game engine
  • 17:49 Have a game genre in mind for your game engine
  • 20:38 Don't ignore documenting your game engine

Let's improve the soccer video game I developed with my game engine.

Hey guys, let's improve the soccer video game I developed with my game engine.

 
 

Timestamp:

  • 0:00 Intro
  • 6:20 Resources to develop a game engine
  • 11:58 What's the most challenging part of developing a game engine?
  • 24:13 Does game engine development experience transfer easily to game development?
  • 31:00 What is a good learning path to develop a game engine?
  • 38:34 Can an average mathematic student become good at coding?
  • 50:25 How much mathematics do you need to develop a game engine?

Let's work on our game engines, chat and code

Hey guys, let's chat about game engine development and do a bit of coding.

 
 

Timestamp:

  • 0:00 Intro
  • 1:35 Resources to develop a game engine
  • 3:38 A brief introduction to the Untold Engine
  • 7:30 What we are working on today?
  • 12:15 Should you use Git using the terminal or GUI?
  • 20:32 Explaining the logic of implementation
  • 30:38 Why should you use namespaces in C++
  • 36:30 Should I use a game engine or program everything from scratch?
  • 50:40 What kind of game engine should you develop?

Let's chat about Scripting, ImGui, Infinite grids, and tips

Hey guys, in this live stream I answered several game engine development questions and did a bit of coding.

 
 

Timestamp:

  • 0:00 Intro
  • 2:22 Resources to start your game engine
  • 6:23 Using Gravity scripting language- My thoughts on it
  • 11:10 Current status of my game engine
  • 14:00 Implementing an infinite grid into your game engine
  • 17:33 My thoughts on Imgui
  • 21:45 Should you start a blog or Youtube channel as a developer?
  • 26:35 Looking for an identity for my game engine
  • 33:20 What is the one thing I recommend to new developers?
  • 36:02 How should you approach failure

Thanks for watching.