Fixing some issues with the scripting language integration

Hey guys, in this live stream I answered several game engine development questions and did a bit of coding.

 
 

Timestamps:

  • 0:00 intro
  • 2:45 Current state of the game engine
  • 9:05 Why I use Gravity as the scripting language for my game engine
  • 11:06 What to look for when deciding which open source project to use
  • 12:10 Should I develop my game engine using OpenGL, Metal, or Vulkan?
  • 16:15 Identifying issues in the game engine
  • 19:55 What you need to do when integrating a scripting language into your engine
  • 23:55 What resources can help me develop a game engine?
  • 24:45 Why did I make my game engine open-source?
  • 29:20 Fixing the issues in the game engine
  • 39:37 Where and How can I learn to develop a game engine?
  • 43:35 How should I approach game engine development?

Harold Serrano

Computer Graphics Enthusiast. Currently developing a 3D Game Engine.