Latest updates to the Untold Engine (v.0.015)

In this video, I share the latest updates to my game engine, the Untold Engine. Throughout this development stage, I improved the Rendering System, implemented Triple Buffering, a G-Buffer render pass, Shader Hot-Reloading, among other things.

 
 

Thank you for watching.

Harold Serrano

Computer Graphics Enthusiast. Currently developing a 3D Game Engine.