Live Game Engine Development- Implementing a Serializer

Hey guys, Check out my latest livestream. I share how I develop a serializer for the Untold Engine. This is part one of the livestream. For your convenience, I added chapters to the livestream. That way, you can skip to the part that interests you the most.

 
 

I hope you enjoy it.

Thanks for watching.

Harold Serrano

Computer Graphics Enthusiast. Currently developing a 3D Game Engine.