My plans for the game engine have evolved. At first, I decided to develop a game engine with the sole purpose to learn Game Engine Development.
Once the engine became stable, I started pondering whether to release the engine as an open-source project. I read a lot of books on open-source management, and I finally made a decision.
I have decided to release the engine not as a commercial tool, nor as an open-source project, but as an educational tool for you to use and learn.
However, I will not only release the game engine but also provide you with the educational resources to help you become a game developer. That is, I plan to release game development courses and hands-on projects, which I hope will be helpful to you.
We plan to release the Untold Engine and the first game development course by July 2018. The first course will introduce you to essential concepts in game development.
Throughout the year, I plan to develop two more game development courses and keep improving the engine.
Why am I releasing the engine as an educational tool?
The Untold Engine is ideal for novice developers. It is easy to use. It has a small API to remember. There is no graphical user interface to learn, and you can start rendering game characters with few lines of code. In essence, it helps you focus on learning game development concepts without the complexity found in other engines.
I want to provide you with a complete learning ecosystem; game engine, courses, game assets, all in one place.
Many game tutorials are not written with "novice developers" in mind. Some tutorials don't take the time to clarify the reasoning behind every code implementation. They don't explain the WHY behind every HOW.
I want to give novice developers a different experience. I want to provide them with everything they need in one single place. I want to create game courses, especially for them. I want to provide them with an easy-to-use game engine and give them access to game assets.
If you feel this ecosystem will benefit you, sign up below to get notified once the game engine and the game development courses are released.
The Game Engine's name
For a couple of years, I've kept the name of the engine a secret. However, I think is time for you to know its name. The name of the 3D game engine I've been developing is Untold Engine.
I came up with this name after watching the preview of a movie. I don't recall the film, but I do remember it starting by saying "The Untold Story...." At that instant, I knew that I should name my game engine Untold Engine.
New team member
As you can imagine, starting this new project is not going to be easy. And I'm going to need all the help possible. I will need help with accounting, finance, marketing and day to day operations.
My brother, Erick, will be joining the Untold Engine team. And will be in charge of the accounting, finance and day to day operations.
In contrast, I will be in charge of creating educational content, providing technical support and improving the Untold Engine.
Don't miss out
Visit the Untold Engine website to get notified once the Untold Engine and the game development courses are released.
Thanks for reading.